• DocumentCode
    2518115
  • Title

    On the Effectiveness of Thorup´s Shortest Path Algorithm for Large-Scale Network Simulation

  • Author

    Sakumoto, Yusuke ; Ohsaki, Hiroyuki ; Imase, Makoto

  • Author_Institution
    Grad. Sch. of Inf. Sci. & Technol., Osaka Univ., Suita, Japan
  • fYear
    2010
  • fDate
    19-23 July 2010
  • Firstpage
    339
  • Lastpage
    342
  • Abstract
    An efficient solution for a single-source problem called Thorup´s algorithm has been proposed, whose computational complexity, O(N), is smaller than that of Dijkstra´s algorithm, O(N log N). In this paper, we compare the performance of Dijkstra´s algorithm and Thorup´s algorithm for large-scale network simulation. Through extensive experiments, we show that Thorup´s algorithm is slightly faster with approximately 30% larger memory consumption than Dijkstra´s algorithm for a large-scale network simulation, although difference in Dijkstra´s and Thorup´s algorithms is not so significant.
  • Keywords
    computational complexity; graph theory; optimisation; Dijkstra algorithm; Thorup algorithm; computational complexity; large-scale network simulation; shortest path algorithm; Algorithm design and analysis; Approximation algorithms; Cache memory; Computational modeling; Mathematical model; Memory management; Performance evaluation; dijkstra´s algorithm; large-scale network simulation; single-souce shortest-path problem; thorup´s algorithm;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Applications and the Internet (SAINT), 2010 10th IEEE/IPSJ International Symposium on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4244-7526-1
  • Electronic_ISBN
    978-0-7695-4107-5
  • Type

    conf

  • DOI
    10.1109/SAINT.2010.26
  • Filename
    5598048