DocumentCode :
2518148
Title :
The Princeton Engine: a real-time video system simulator
Author :
Chin, D. ; Passe, J. ; Bernard, F. ; Taylor, H. ; Knight, S.
Author_Institution :
David Sarnoff Res. Center, Princeton, NJ, USA
fYear :
1988
fDate :
8-10 June 1988
Firstpage :
144
Lastpage :
145
Abstract :
The Princeton Engine is a 29.3 GIPS image processing system capable of simulating video rate signals-including NTSC and HDTV video-in real-time. It consists of a massively-parallel arrangement of up to 2048 processing elements. Each processing element contains a 16-bit arithmetic unit, multiplier, a 64-word triple-port register stack (one write, two read), and 16000 words of local processor memory. In addition, an interprocessor communication bus (IPC) permits exchanges of data between neighboring processors during one instruction cycle. The authors describe a new, graphical, method of parallel programming for DSP applications and provide several examples.<>
Keywords :
television systems; video signals; 29.3 GIPS; DSP; HDTV; NTSC; Princeton Engine; image processing system; interprocessor communication bus; parallel programming; real-time video system simulator; Arithmetic; Digital signal processing; Engines; HDTV; Image processing; Parallel programming; Read-write memory; Real time systems; Registers; Signal processing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics, 1988. Digest of Technical Papers. ICCE., IEEE 1988 International Conference on
Conference_Location :
Rosemount, IL, USA
Type :
conf
DOI :
10.1109/ICCE.1988.10740
Filename :
10740
Link To Document :
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