DocumentCode
2518148
Title
The Princeton Engine: a real-time video system simulator
Author
Chin, D. ; Passe, J. ; Bernard, F. ; Taylor, H. ; Knight, S.
Author_Institution
David Sarnoff Res. Center, Princeton, NJ, USA
fYear
1988
fDate
8-10 June 1988
Firstpage
144
Lastpage
145
Abstract
The Princeton Engine is a 29.3 GIPS image processing system capable of simulating video rate signals-including NTSC and HDTV video-in real-time. It consists of a massively-parallel arrangement of up to 2048 processing elements. Each processing element contains a 16-bit arithmetic unit, multiplier, a 64-word triple-port register stack (one write, two read), and 16000 words of local processor memory. In addition, an interprocessor communication bus (IPC) permits exchanges of data between neighboring processors during one instruction cycle. The authors describe a new, graphical, method of parallel programming for DSP applications and provide several examples.<>
Keywords
television systems; video signals; 29.3 GIPS; DSP; HDTV; NTSC; Princeton Engine; image processing system; interprocessor communication bus; parallel programming; real-time video system simulator; Arithmetic; Digital signal processing; Engines; HDTV; Image processing; Parallel programming; Read-write memory; Real time systems; Registers; Signal processing;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics, 1988. Digest of Technical Papers. ICCE., IEEE 1988 International Conference on
Conference_Location
Rosemount, IL, USA
Type
conf
DOI
10.1109/ICCE.1988.10740
Filename
10740
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