DocumentCode
2519348
Title
Elo rating of local contextual patterns
Author
Li, Wenfeng ; Liu, Zhiqing
Author_Institution
Beijing Univ. of Posts & Telecommun., Beijing, China
fYear
2011
fDate
23-25 May 2011
Firstpage
2522
Lastpage
2526
Abstract
Patterns are an essential method to improve the performance of computer Go programs. Machine learning algorithms for pattern extraction and evaluation are eternal topics for the study of computer Go programs. This paper presents a new machine learning algorithm to extract and evaluate contextual Go patterns with an Elo rating system. This algorithm calculates the Elo rating of a contextual pattern by comparing it with patterns within a certain contextual area insetad of the whole board. Not only produce a more accurate evaluation of Go patterns, this algorithm also reduces the time complexity significantly. Experiment results indicate that Go pattern evaluations produced by the new algorithm result in stronger performance when used in simulation of Monte-Carlo Tree Search.
Keywords
Monte Carlo methods; computer games; learning (artificial intelligence); tree searching; Elo rating; Monte-Carlo tree search; computer Go program; contextual Go pattern; local contextual pattern; machine learning; pattern extraction; time complexity; Computers; Context; Context modeling; Euclidean distance; Games; Humans; Monte Carlo methods; Elo Rating System; Global Contextual Patterns; Local Contextual Patterns; Monte-Carlo Tree Search;
fLanguage
English
Publisher
ieee
Conference_Titel
Control and Decision Conference (CCDC), 2011 Chinese
Conference_Location
Mianyang
Print_ISBN
978-1-4244-8737-0
Type
conf
DOI
10.1109/CCDC.2011.5968634
Filename
5968634
Link To Document