DocumentCode
2519530
Title
Flexible and general redirected walking for head-mounted displays
Author
Ruimin Zhang ; Kuhl, Scott A.
Author_Institution
Michigan Technol. Univ., Houghton, MI, USA
fYear
2013
fDate
18-20 March 2013
Firstpage
127
Lastpage
128
Abstract
Traditional head-mounted display (HMD) locomotion interfaces map real world movements into an equivalent virtual world movement. Therefore, people cannot naturally explore a virtual world that is larger than the real world space. Joysticks, treadmills, redirected walking, and other techniques have been proposed by others to relax this restriction. In this work, we propose a new “general redirected walking” interface which works with arbitrary shaped and sized real worlds and virtual worlds by injecting dynamic translation or rotation gains into virtual world and steering a user to walk along a best direction in the real world identified by three heuristics in real time. We tested our algorithm with 10 virtual world models and 5 real-world (i.e., tracking system) models using software designed to simulate a user walking on a random path. We have also developed a prototype implementation for our HMD system.
Keywords
helmet mounted displays; interactive devices; user interfaces; virtual reality; HMD locomotion interfaces; arbitrary shaped real worlds; arbitrary sized real worlds; dynamic translation; flexible redirected walking; general redirected walking interface; head-mounted display locomotion interfaces; joysticks; random path; real world movements; rotation gains; treadmills; virtual world movement; Legged locomotion; Navigation; Software; Software algorithms; Virtual environments; Visualization; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism — Virtual Reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality (VR), 2013 IEEE
Conference_Location
Lake Buena Vista, FL
ISSN
1087-8270
Print_ISBN
978-1-4673-4795-2
Type
conf
DOI
10.1109/VR.2013.6549395
Filename
6549395
Link To Document