DocumentCode :
2520588
Title :
A prototype system for object coding of musical audio
Author :
Vincent, Emmanuel ; Plumbley, Mark D.
Author_Institution :
Dept. of Electron. Eng., London Univ., UK
fYear :
2005
fDate :
16-19 Oct. 2005
Firstpage :
239
Lastpage :
242
Abstract :
This article deals with low bitrate object coding of musical audio, and more precisely with the extraction of pitched sound objects in polyphonic music. After a brief review of existing methods, we discuss the potential benefits of recasting this problem in a Bayesian framework. We define pitched objects by a set of probabilistic priors and derive efficient algorithms to infer active objects and their parameters. Preliminary experiments suggest that the proposed method results in a better sound quality than simple sinusoidal coding while achieving a lower bitrate.
Keywords :
Bayes methods; audio coding; music; Bayesian framework; musical audio; object coding; polyphonic music; sinusoidal coding; sound quality; Acoustical engineering; Background noise; Bayesian methods; Bit rate; Design engineering; Distortion; Encoding; Instruments; Prototypes; Timbre;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Applications of Signal Processing to Audio and Acoustics, 2005. IEEE Workshop on
Print_ISBN :
0-7803-9154-3
Type :
conf
DOI :
10.1109/ASPAA.2005.1540214
Filename :
1540214
Link To Document :
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