DocumentCode
2520588
Title
A prototype system for object coding of musical audio
Author
Vincent, Emmanuel ; Plumbley, Mark D.
Author_Institution
Dept. of Electron. Eng., London Univ., UK
fYear
2005
fDate
16-19 Oct. 2005
Firstpage
239
Lastpage
242
Abstract
This article deals with low bitrate object coding of musical audio, and more precisely with the extraction of pitched sound objects in polyphonic music. After a brief review of existing methods, we discuss the potential benefits of recasting this problem in a Bayesian framework. We define pitched objects by a set of probabilistic priors and derive efficient algorithms to infer active objects and their parameters. Preliminary experiments suggest that the proposed method results in a better sound quality than simple sinusoidal coding while achieving a lower bitrate.
Keywords
Bayes methods; audio coding; music; Bayesian framework; musical audio; object coding; polyphonic music; sinusoidal coding; sound quality; Acoustical engineering; Background noise; Bayesian methods; Bit rate; Design engineering; Distortion; Encoding; Instruments; Prototypes; Timbre;
fLanguage
English
Publisher
ieee
Conference_Titel
Applications of Signal Processing to Audio and Acoustics, 2005. IEEE Workshop on
Print_ISBN
0-7803-9154-3
Type
conf
DOI
10.1109/ASPAA.2005.1540214
Filename
1540214
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