DocumentCode :
2520894
Title :
Discussion on Chinese Chess decision-making system with emotion
Author :
Zhang, Xiaochuan ; Chen, Lianchang ; Tu, Fei ; Li, Zushu
Author_Institution :
Dept. of Comput. Sci. & Eng., Chongqing Univ. of Technol., Chongqing, China
fYear :
2011
fDate :
23-25 May 2011
Firstpage :
3446
Lastpage :
3450
Abstract :
This paper analyzes the existing decision-making system of Chinese Chess computer game, and points out some of disadvantages. Then, a new three-level decision-making system of Chinese Chess computer game is constructed. In this decision-making system, affection computing is introduced. And the system achieves the high-speed searching and decision-making top-down though affection computing. Comparing with the existing decision-making system, the three-level decision-making system is proved workable.
Keywords :
computer games; decision making; decision support systems; Chinese Chess computer game; affection computing; three-level decision-making system; Algorithm design and analysis; Computational modeling; Computers; Decision making; Games; Humans; Search problems; Chinese Chess; computer game; decision-making; emotion;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Control and Decision Conference (CCDC), 2011 Chinese
Conference_Location :
Mianyang
Print_ISBN :
978-1-4244-8737-0
Type :
conf
DOI :
10.1109/CCDC.2011.5968712
Filename :
5968712
Link To Document :
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