DocumentCode :
252188
Title :
Building multi-resolution volumetric 3D maps in real-time using CPU
Author :
Ktiri, Y. ; Okada, K. ; Inaba, M.
Author_Institution :
Dept. of Mechano-Inf., Univ. of Tokyo, Tokyo, Japan
fYear :
2014
fDate :
13-15 Dec. 2014
Firstpage :
132
Lastpage :
137
Abstract :
We propose an approach to fuse sequences of point cloud data from RGB-D cameras or other Laser sensors into one multi-resolution volumetric map. Our approach can work with one or multiple generic sensors and bases on an octree-like data structure to compress data into a memory efficient and multi-resolution map. Such map correctly models free, occupied as well as unknown space and can be suitable for robot navigation. We make use of a fast neighbour search on octrees to reach real-time registration on CPU. Our system does not require availability of a state-of-art GPU and hence can be run on systems with limited on-board computational resources like flying robots. We present our first experimental results using such approach.
Keywords :
computer graphics; image resolution; octrees; search problems; sensor fusion; CPU; fast neighbour search; multiresolution volumetric 3D maps; octree-like data structure; point cloud data sequences fusion; real-time registration; Cameras; Graphics processing units; Octrees; Robots; Sensors; Three-dimensional displays;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
System Integration (SII), 2014 IEEE/SICE International Symposium on
Conference_Location :
Tokyo
Print_ISBN :
978-1-4799-6942-5
Type :
conf
DOI :
10.1109/SII.2014.7028025
Filename :
7028025
Link To Document :
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