• DocumentCode
    2527121
  • Title

    Creating image-based VR using a self-calibrating fisheye lens

  • Author

    Xiong, Yalin ; Turkowski, Ken

  • Author_Institution
    QuickTime VR Group, Apple Comput. Inc., Cupertino, CA, USA
  • fYear
    1997
  • fDate
    17-19 Jun 1997
  • Firstpage
    237
  • Lastpage
    243
  • Abstract
    Image-based virtual reality is emerging as a major alternative to the more traditional 3D-based VR. The main advantages of the image-based VR are its photoquality realism and 3D illusion without any 3D information. Unfortunately, creating content for image-based VR is usually a very tedious process. This paper proposes to use a non-perspective fisheye lens to capture the spherical panorama with very few images. Unlike most of camera calibration in computer vision, self-calibration of the fisheye lens poses new questions regarding the parameterization of the distortion and wrap-around effects. Because of its unique projection model and large field of view (near 180 degrees), most of the ambiguity problems in self-calibrating a traditional lens can be solved trivially. We demonstrate that with four fisheye lens images, we can seamlessly register them to create the spherical panorama, while self-calibrating its distortion and field of view
  • Keywords
    calibration; computer vision; virtual reality; 3D illusion; computer vision; image-based VR; parameterization; photoquality realism; self-calibrating fisheye lens; virtual reality; wrap-around effects; Calibration; Cameras; Computational geometry; Computer graphics; Computer vision; Information geometry; Lenses; Nonlinear distortion; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 1997. Proceedings., 1997 IEEE Computer Society Conference on
  • Conference_Location
    San Juan
  • ISSN
    1063-6919
  • Print_ISBN
    0-8186-7822-4
  • Type

    conf

  • DOI
    10.1109/CVPR.1997.609326
  • Filename
    609326