DocumentCode
2527368
Title
Cut-and-Paste Editing over 3D Meshes
Author
Zhanguo, Ma ; Liu Bo ; Hongbin, Zhang
Author_Institution
Coll. of Comput. Sci., Beijing Univ. of Technol.
Volume
3
fYear
2006
fDate
Aug. 30 2006-Sept. 1 2006
Firstpage
589
Lastpage
592
Abstract
A novel direct cut-and-paste editing method over 3D triangular meshes is proposed in this paper. The source feature mesh is transferred to the position where it is to be pasted through the corresponding planes. The planes are created using the least squares approximation. To decrease the distortion of pasting region, the local mesh representation is used, and the pasted region is reconstructed in the least squares sense. Then, the boundary vertices of the source feature mesh are connected with the target mesh. This method is applicable to source geometry features with non-zero genus. It can be performed at interactive rates and produces less distortion and natural results
Keywords
computational geometry; least squares approximations; mesh generation; solid modelling; 3D triangular mesh; direct cut-and-paste editing method; least squares approximation; local mesh representation; pasted region distortion; pasted region reconstruction; source feature mesh; source geometry feature; Application software; Character generation; Computational geometry; Computer graphics; Computer science; Educational institutions; Heart; Least squares approximation; Least squares methods; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Innovative Computing, Information and Control, 2006. ICICIC '06. First International Conference on
Conference_Location
Beijing
Print_ISBN
0-7695-2616-0
Type
conf
DOI
10.1109/ICICIC.2006.547
Filename
1692245
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