DocumentCode
2528238
Title
High-Speed Stream-Centric Dense Stereo and View Synthesis on Graphics Hardware
Author
Lu, Jiangbo ; Rogmans, Sammy ; Lafruit, Gauthier ; Catthoor, Francky
Author_Institution
Leuven Univ., Leuven
fYear
2007
fDate
1-3 Oct. 2007
Firstpage
243
Lastpage
246
Abstract
This paper presents an efficient image-based rendering system capable of performing online stereo matching and view synthesis at high speed, completely on the graphics processing unit (GPU). Given two rectified stereo images, our algorithm first extracts the disparity map with a stream-centric dense depth estimation approach. For high-quality view synthesis, multi-label masks are then automatically generated to postprocess occlusions and ambiguously estimated regions adaptively. To allow even faster interactive view generation, an alternative forward warping method is also integrated. The experiments show that photorealistic intermediate views of high image quality are yielded by our algorithm. The optimized implementation also provides the state-of-the-art stereo analysis and view synthesis speed, achieving over 47 fps with 450x375 stereo images and 60 disparity levels on an Nvidia GeForce 7900 graphics card.
Keywords
image matching; realistic images; rendering (computer graphics); stereo image processing; forward warping method; graphics hardware; graphics processing unit; high-speed stream-centric dense stereo synthesis; image-based rendering system; online stereo matching; view synthesis; Cameras; Graphics; Hardware; Image analysis; Image quality; Layout; Multimedia systems; Real time systems; Rendering (computer graphics); Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Signal Processing, 2007. MMSP 2007. IEEE 9th Workshop on
Conference_Location
Crete
Print_ISBN
978-1-4244-1274-7
Type
conf
DOI
10.1109/MMSP.2007.4412863
Filename
4412863
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