• DocumentCode
    2533861
  • Title

    Virtualized reality: concepts and early results

  • Author

    Kanade, Takeo ; Narayanan, P.J. ; Rander, Peter W.

  • Author_Institution
    Robotics Inst., Carnegie Mellon Univ., Pittsburgh, PA, USA
  • fYear
    1995
  • fDate
    34874
  • Firstpage
    69
  • Lastpage
    76
  • Abstract
    The visual medium evolved from early paintings to the realistic paintings of the classical era to photographs. The medium of moving imagery started with motion pictures. Television and video recording advanced it to show action “live” or capture and playback later. In all of the above media, the view of the scene is determined at the transcription time, independent of the viewer. We have been developing a new visual medium called virtualized reality. It delays the selection of the viewing angle until view time, using techniques from computer vision and computer graphics. The visual event is captured using many cameras that cover the action from all sides. The 3D structure of the event, aligned with the pixels of the image, is computed for a few selected directions using a stereo technique. Triangulation and texture mapping enable the placement of a “soft-camera” to reconstruct the event from any new viewpoint. With a stereo-viewing system, virtualized reality allows a viewer to move freely in the scene, independent of the transcription angles used to record the scene. We describe the hardware and software setup in our “studio” to make virtualized reality movies. Examples are provided to demonstrate the effectiveness of the system
  • Keywords
    computer graphics; computer vision; entertainment; stereo image processing; user interfaces; virtual reality; cameras; computer graphics; computer vision; motion pictures; moving imagery; paintings; photographs; pixels; soft-camera; stereo technique; stereo-viewing system; texture mapping; triangulation; view time; viewing angle; virtualized reality; virtualized reality movies; Cameras; Computer graphics; Computer vision; Delay effects; Layout; Motion pictures; Painting; Pixel; TV; Video recording;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Representation of Visual Scenes, 1995. (In Conjuction with ICCV'95), Proceedings IEEE Workshop on
  • Conference_Location
    Cambridge, MA
  • Print_ISBN
    0-8186-7122-X
  • Type

    conf

  • DOI
    10.1109/WVRS.1995.476854
  • Filename
    476854