DocumentCode
2539280
Title
A real-time VLSI architecture for direct kinematics
Author
Seshadri, V.
Author_Institution
AT&T Bell Laboratories, Piscataway, New Jersey
Volume
4
fYear
1987
fDate
31837
Firstpage
1116
Lastpage
1120
Abstract
A real-time direct kinematics algorithm has been implemented on a general-purpose signal processor. The implementation features fixed-point calculation and on-chip generation of sinusoidal functions. It is based on a parallel, pipelined architecture including a 16*16 multiplier and two 36-bit accumulators. Various algorithms are used for sinusoidal computations to trade off speed against memory usage. The algorithms have been both simulated and run on the actual hardware. The results indicate that the direct kinematics solution is obtained in under 10 microseconds with a 16-bit resolution. This amounts to a speed improvement of three orders of magnitude compared to execution on a conventional 16-bit microprocessor.
Keywords
Computational modeling; Computer architecture; End effectors; Hardware; Microcomputers; Microprocessors; Robot kinematics; Signal processing; Signal processing algorithms; Very large scale integration;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation. Proceedings. 1987 IEEE International Conference on
Type
conf
DOI
10.1109/ROBOT.1987.1087849
Filename
1087849
Link To Document