DocumentCode
2541723
Title
Impression design of a life-like agent by its appearance, facial expressions, and gaze behaviors -analysis of agent’s sidelong glance-
Author
Rajap, Pazilat ; Nakadai, Sanami ; Nishi, Masatomo ; Yuasa, Masahide ; Mukawa, Naoki
Author_Institution
Denki Univ., Chiba
fYear
2007
fDate
7-10 Oct. 2007
Firstpage
2630
Lastpage
2635
Abstract
The appearance and behavioral design of life-like agents used in human-computer interaction is important to establish an intuitive and emotional relationship between a user and an agent. This paper analyzes the impressions of a "sidelong glance" as one of the combinatorial nonverbal behaviors that comprises gaze, head orientation, and facial expression. Through the analysis, we show that the "sidelong glance" conveys the specific impression of "friendliness" and "dominance" on users. We also show that an "attractive face" is friendlier than the "average face" and that a "smiling face" emphasizes friendliness. Finally, on the basis of our experimental results, a comprehensive affection model of agent behaviors is proposed. The model will contribute to designing the appearance and behaviors of interactive life-like agents.
Keywords
human computer interaction; humanoid robots; appearance design; attractive face; behavioral design; combinatorial nonverbal behaviors; dominance; facial expressions; friendliness; gaze behaviors; human-computer interaction; interactive life-like agents; life-like agent; sidelong glance; Educational technology; Humanoid robots; Humans; Psychology;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2007. ISIC. IEEE International Conference on
Conference_Location
Montreal, Que.
Print_ISBN
978-1-4244-0990-7
Electronic_ISBN
978-1-4244-0991-4
Type
conf
DOI
10.1109/ICSMC.2007.4413735
Filename
4413735
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