DocumentCode
2542073
Title
A recursive sampling based method for path planning
Author
Khelchandra, Thongam ; Huang, Jie
fYear
2007
fDate
7-10 Oct. 2007
Firstpage
2408
Lastpage
2412
Abstract
This paper presents a new technique of path planning in synthetic 3D environment. The environment may involve any number of obstacles. The algorithm precomputes a global roadmap of the environment by using a variant of randomized motion planning algorithm. The local planner used to connect two samples is a recursive one and always finds a path between the two samples avoiding obstacles. Finally, it performs graph searching and automatically computes a collision-tree shortest path between two user specified locations. The method is applied to a two-joint manipulator. Experimental results show that the probability of finding a path is high and planning can be done in a few seconds.
Keywords
collision avoidance; graph theory; manipulators; motion control; probability; randomised algorithms; sampling methods; search problems; collision-tree shortest path; graph searching; obstacles avoidance; path planning; probability; randomized motion planning algorithm; recursive sampling; synthetic 3D environment; two-joint manipulator; Algorithm design and analysis; Detection algorithms; Information systems; Joining processes; Orbital robotics; Path planning; Reflection; Sampling methods;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2007. ISIC. IEEE International Conference on
Conference_Location
Montreal, Que.
Print_ISBN
978-1-4244-0990-7
Electronic_ISBN
978-1-4244-0991-4
Type
conf
DOI
10.1109/ICSMC.2007.4413755
Filename
4413755
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