DocumentCode
2542279
Title
A Survey of GLSL Examples
Author
Gomes, Thiago ; Estevão, Luiz ; De Toledo, Rodrigo ; Cavalcanti, Paulo Roma
Author_Institution
Programa de Pos Grad. em Inf., IM Univ. Fed. do Rio de Janeiro, Rio de Janeiro, Brazil
fYear
2012
fDate
22-25 Aug. 2012
Firstpage
60
Lastpage
73
Abstract
This survey provides GLSL information for beginners, by means of a series of commented codes and technical explanations, providing an effective way for learning GLSL, one of the main multi-platform and multi-hardware shader programming languages available. The examples increase in complexity through the text. They may run in several shader tools, including Shaderlabs, a shader development environment, which was developed aiming at helping those willing to learn and practice GLSL development.
Keywords
computer aided instruction; computer graphics; computer science education; programming languages; GLSL examples; GLSL information; commented codes; multihardware shader programming languages; multiplatform shader programming languages; technical explanations; Geometry; Graphics; Graphics processing units; Lighting; Pipelines; Programming; Vectors; GLSL; Graphics Pipeline; ShaderLabs; Shaders;
fLanguage
English
Publisher
ieee
Conference_Titel
Graphics, Patterns and Images Tutorials (SIBGRAPI-T), 2012 25th SIBGRAPI Conference on
Conference_Location
Ouro Preto
Print_ISBN
978-1-4673-5091-4
Type
conf
DOI
10.1109/SIBGRAPI-T.2012.11
Filename
6382719
Link To Document