• DocumentCode
    2544225
  • Title

    Animating indirect manipulation in direct-manipulation editors

  • Author

    Thomas, Bruce H. ; Calder, Paul

  • Author_Institution
    Sch. of Comput. & Inf. Sci., Univ. of South Australia, The Levels, SA, Australia
  • fYear
    1996
  • fDate
    24-27 Nov 1996
  • Firstpage
    184
  • Lastpage
    188
  • Abstract
    If judiciously applied, the techniques of cartoon animation can enhance the illusion of direct manipulation that many human computer interfaces strive to present. Previously, we have shown how animation helps convey a feeling of substance in the objects a user manipulates directly; this paper extends that work to indirect manipulation operations in a drawing editor-those operations initiated by command menus and buttons. Our editor uses two basic techniques: we animate changes in object geometry and graphical attributes to smooth the visual impact of the change, and we use cartooning principles to suggest what effect a geometry-changing operation will have on an object before the operation is committed. Our animations use low-level toolkit support for drawing animated views and managing time-varying data. The prototype editor demonstrates how interface developers can use such support to extend their repertoire of interaction techniques
  • Keywords
    computer animation; graphical user interfaces; user interface management systems; animated views; cartoon animation; cartooning; direct-manipulation editors; drawing editor; graphical attributes; human computer interfaces; low-level toolkit support; object geometry; Animation; Australia; Computer interfaces; Computer science; Geometry; Gold; Humans; Information science; Pressing; Prototypes;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer-Human Interaction, 1996. Proceedings., Sixth Australian Conference on
  • Conference_Location
    Hamilton
  • Print_ISBN
    0-8186-7525-X
  • Type

    conf

  • DOI
    10.1109/OZCHI.1996.560009
  • Filename
    560009