DocumentCode
2544225
Title
Animating indirect manipulation in direct-manipulation editors
Author
Thomas, Bruce H. ; Calder, Paul
Author_Institution
Sch. of Comput. & Inf. Sci., Univ. of South Australia, The Levels, SA, Australia
fYear
1996
fDate
24-27 Nov 1996
Firstpage
184
Lastpage
188
Abstract
If judiciously applied, the techniques of cartoon animation can enhance the illusion of direct manipulation that many human computer interfaces strive to present. Previously, we have shown how animation helps convey a feeling of substance in the objects a user manipulates directly; this paper extends that work to indirect manipulation operations in a drawing editor-those operations initiated by command menus and buttons. Our editor uses two basic techniques: we animate changes in object geometry and graphical attributes to smooth the visual impact of the change, and we use cartooning principles to suggest what effect a geometry-changing operation will have on an object before the operation is committed. Our animations use low-level toolkit support for drawing animated views and managing time-varying data. The prototype editor demonstrates how interface developers can use such support to extend their repertoire of interaction techniques
Keywords
computer animation; graphical user interfaces; user interface management systems; animated views; cartoon animation; cartooning; direct-manipulation editors; drawing editor; graphical attributes; human computer interfaces; low-level toolkit support; object geometry; Animation; Australia; Computer interfaces; Computer science; Geometry; Gold; Humans; Information science; Pressing; Prototypes;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer-Human Interaction, 1996. Proceedings., Sixth Australian Conference on
Conference_Location
Hamilton
Print_ISBN
0-8186-7525-X
Type
conf
DOI
10.1109/OZCHI.1996.560009
Filename
560009
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