• DocumentCode
    2547058
  • Title

    View-based modelling of human visual navigation errors

  • Author

    Pickup, Lyndsey ; Fitzgibbon, Andrew ; Gilson, Stuart ; Glennerster, Andrew

  • Author_Institution
    Sch. of Psychol. & Clinical Language Sci., Univ. of Reading, Reading, UK
  • fYear
    2011
  • fDate
    16-17 June 2011
  • Firstpage
    135
  • Lastpage
    140
  • Abstract
    View-based and Cartesian representations provide rival accounts of visual navigation in humans, and here we explore possible models for the view-based case. A visual “homing” experiment was under-taken by human participants in immersive virtual reality. The distributions of end-point errors on the ground plane differed significantly in shape and extent depending on visual landmark configuration and relative goal location. A model based on simple visual cues captures important characteristics of these distributions. Augmenting visual features to include 3D elements such as stereo and motion parallax result in a set of models that describe the data accurately, demonstrating the effectiveness of a view-based approach.
  • Keywords
    navigation; physiological models; stereo image processing; virtual reality; visual perception; 3D elements; Cartesian representation; end point errors; ground plane; human visual navigation errors; immersive virtual reality; motion parallax; relative goal location; stereo vision; view based modelling; visual cues; visual homing experiment; visual landmark configuration; Computational modeling; Data models; Navigation; Shape; Solid modeling; Three dimensional displays; Visualization; navigation; virtual reality; visual perception;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    IVMSP Workshop, 2011 IEEE 10th
  • Conference_Location
    Ithaca, NY
  • Print_ISBN
    978-1-4577-1284-5
  • Type

    conf

  • DOI
    10.1109/IVMSPW.2011.5970368
  • Filename
    5970368