DocumentCode :
2550289
Title :
Game theoretic analysis of the process of player empowerment in resolving social conflict
Author :
Sensarma, Suman Ranjan ; Okada, Norio
Author_Institution :
Kyoto Univ., Kyoto
fYear :
2007
fDate :
7-10 Oct. 2007
Firstpage :
1464
Lastpage :
1469
Abstract :
The conventional game theory implicitly assumes players to be complete in terms of three capacities i.e., representability, knowledge, and executability. However in the real world, all the players are not always complete players. Depending on the extent to which these capacities are fulfilled by the players, we propose to systematically categorize the capacity status of a player, e.g., ´null player´, ´intermediate player´, and ´complete player´ in a game. This paper examines the transformation process of stakeholders to become empowered by other actors and grow as a complete player in a game. Thus we present a game theoretic approach to examine how player´s status affects the structure of the game and subsequently their strategic choices. A case in point is made by extending the Battle of Sexes game for simplified illustration, and a real-world Rajaji National Park social conflict in India is analyzed to illustrate the empowering process of players.
Keywords :
behavioural sciences; game theory; social sciences; game theoretic analysis; player empowerment; player process; real-world Rajaji National Park social; social conflict; transformation process; Game theory; Mirrors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Man and Cybernetics, 2007. ISIC. IEEE International Conference on
Conference_Location :
Montreal, Que.
Print_ISBN :
978-1-4244-0990-7
Electronic_ISBN :
978-1-4244-0991-4
Type :
conf
DOI :
10.1109/ICSMC.2007.4414201
Filename :
4414201
Link To Document :
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