DocumentCode :
2553274
Title :
An Investigation of Minimax Search for Evolving Ayo/Awari Player
Author :
Olugbara, O.O. ; Adewoye, T.O. ; Akinyemi, I.O.
Author_Institution :
Covenant Univ., Ota
fYear :
2006
fDate :
10-12 Dec. 2006
Firstpage :
1
Lastpage :
1
Abstract :
Minimax search is the most basic class of algorithms for game playing, but when use in isolation, it fails for a certain class of games called Mancala that Ayo, which is also known as Awari or Awale belongs. However, when unswervingly complemented with a powerful refinement procedure, it provides an efficient scheme for a move generation. This paper investigates some heuristics based on hybrid of minimax and refinement, to evolve an Ayo player. The technique has advantage that a search is astutely conducted in a shallow horizon game tree. The evolved player was tested against Awale shareware and appealing results that show considerable improvement over those obtained from evolutionary techniques were obtained.
Keywords :
case-based reasoning; computer games; learning (artificial intelligence); minimax techniques; trees (mathematics); Awale shareware; Awari player; Ayo player; Mancala; Tchoukaillon strategy; case-based reasoning; evolutionary technique; game playing; game tree; learning; minimax search; move generation; Electronic mail; Minimax techniques; Power generation; Testing; Ayo Game; Game Tree; Minimax Search; Move Refinement; Perceptron Learning and Case-based Reasoning; Tchoukaillon Strategy;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information & Communications Technology, 2006. ICICT '06. ITI 4th International Conference on
Conference_Location :
Cairo
Print_ISBN :
0-7803-9770-3
Type :
conf
DOI :
10.1109/ITICT.2006.358275
Filename :
4196499
Link To Document :
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