DocumentCode
2553458
Title
Supervised reinforcement learning in discrete environment domains
Author
Jensen, Boris ; Ortiz-Arroyo, Daniel ; Cruz-Cortés, Nareli ; Rodríguez-Henríquez, Francisco
Author_Institution
Dept. of Electron. Syst., Aalborg Univ., Aalborg, Denmark
fYear
2010
fDate
15-17 Dec. 2010
Firstpage
215
Lastpage
220
Abstract
This paper describes a supervised reinforcement learning-based model for discrete environment domains. The model was tested within the domain of backgammon game. Our results show that a supervised actor-critic based learning model is capable of improving the initial performance and then eventually reach similar performance levels as those obtained by TD-Gammon, an artificial neural network player (ANN) trained by temporal differences.
Keywords
game theory; learning (artificial intelligence); neural nets; actor-critic; artificial neural network; backgammon game; discrete environment domains; reinforcement learning; supervised learning; Computational modeling; Encoding; Games; Variable speed drives; actor-critic; automata player; machine learning; reinforcement learning;
fLanguage
English
Publisher
ieee
Conference_Titel
Nature and Biologically Inspired Computing (NaBIC), 2010 Second World Congress on
Conference_Location
Fukuoka
Print_ISBN
978-1-4244-7377-9
Type
conf
DOI
10.1109/NABIC.2010.5716276
Filename
5716276
Link To Document