• DocumentCode
    2553458
  • Title

    Supervised reinforcement learning in discrete environment domains

  • Author

    Jensen, Boris ; Ortiz-Arroyo, Daniel ; Cruz-Cortés, Nareli ; Rodríguez-Henríquez, Francisco

  • Author_Institution
    Dept. of Electron. Syst., Aalborg Univ., Aalborg, Denmark
  • fYear
    2010
  • fDate
    15-17 Dec. 2010
  • Firstpage
    215
  • Lastpage
    220
  • Abstract
    This paper describes a supervised reinforcement learning-based model for discrete environment domains. The model was tested within the domain of backgammon game. Our results show that a supervised actor-critic based learning model is capable of improving the initial performance and then eventually reach similar performance levels as those obtained by TD-Gammon, an artificial neural network player (ANN) trained by temporal differences.
  • Keywords
    game theory; learning (artificial intelligence); neural nets; actor-critic; artificial neural network; backgammon game; discrete environment domains; reinforcement learning; supervised learning; Computational modeling; Encoding; Games; Variable speed drives; actor-critic; automata player; machine learning; reinforcement learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Nature and Biologically Inspired Computing (NaBIC), 2010 Second World Congress on
  • Conference_Location
    Fukuoka
  • Print_ISBN
    978-1-4244-7377-9
  • Type

    conf

  • DOI
    10.1109/NABIC.2010.5716276
  • Filename
    5716276