• DocumentCode
    2555664
  • Title

    Simplifying surfaces with color and texture using quadric error metrics

  • Author

    Garland, Michael ; Heckbert, Paul S.

  • Author_Institution
    Carnegie Mellon Univ., Pittsburgh, PA, USA
  • fYear
    1998
  • fDate
    24-24 Oct. 1998
  • Firstpage
    263
  • Lastpage
    269
  • Abstract
    There are a variety of application areas in which there is a need for simplifying complex polygonal surface models. These models often have material properties such as colors, textures, and surface normals. Our surface simplification algorithm, based on iterative edge contraction and quadric error metrics, can rapidly produce high quality approximations of such models. We present a natural extension of our original error metric that can account for a wide range of vertex attributes.
  • Keywords
    computer graphics; image representation; image texture; iterative methods; color; complex polygonal surface models; discontinuity preservation; high quality approximations; iterative edge contraction; multiresolution modeling; quadric error metric; quadric error metrics; surface normals; surface simplification algorithm; texture; vertex attributes; Application software; Chromium; Computer errors; Computer graphics; Costs; Iterative algorithms; Material properties; Solid modeling; Surface texture; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization '98. Proceedings
  • Conference_Location
    Research Triangle Park, NC, USA
  • ISSN
    1070-2385
  • Print_ISBN
    0-8186-9176-X
  • Type

    conf

  • DOI
    10.1109/VISUAL.1998.745312
  • Filename
    745312