• DocumentCode
    2556371
  • Title

    A fast self-collision detection method for cloth animation based on constrained particle-based model

  • Author

    Lv, M.Y. ; Li, F.M. ; Tang, Y. ; Bi, W.H.

  • Author_Institution
    Yanshan Univ., Qinhuangdao
  • fYear
    2007
  • fDate
    10-12 Dec. 2007
  • Firstpage
    140
  • Lastpage
    145
  • Abstract
    To simulate cloth fast, we present a fast processing constraint method on the constrained particle-based model. The strict constraint, limiting the tensile length of the stretch and shear connections, makes the cloth animation have more characteristic of cloth than that of rubbery. The most important, a fast pruning method based on the strict constraint is presented to prune most of the unwanted particles in self-collision detection, which improves the efficiency of cloth animation much.
  • Keywords
    clothing; computer animation; cloth animation; constrained particle-based model; fast processing constraint method; fast self-collision detection; shear connection; stretch connection; tensile length; Acceleration; Animation; Bismuth; Educational institutions; Information science; Interference constraints; Iterative algorithms; Iterative methods; Object detection; Springs;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Media and its Application in Museum & Heritages, Second Workshop on
  • Conference_Location
    Chongqing
  • Print_ISBN
    0-7695-3065-6
  • Type

    conf

  • DOI
    10.1109/DMAMH.2007.21
  • Filename
    4414542