DocumentCode
2556371
Title
A fast self-collision detection method for cloth animation based on constrained particle-based model
Author
Lv, M.Y. ; Li, F.M. ; Tang, Y. ; Bi, W.H.
Author_Institution
Yanshan Univ., Qinhuangdao
fYear
2007
fDate
10-12 Dec. 2007
Firstpage
140
Lastpage
145
Abstract
To simulate cloth fast, we present a fast processing constraint method on the constrained particle-based model. The strict constraint, limiting the tensile length of the stretch and shear connections, makes the cloth animation have more characteristic of cloth than that of rubbery. The most important, a fast pruning method based on the strict constraint is presented to prune most of the unwanted particles in self-collision detection, which improves the efficiency of cloth animation much.
Keywords
clothing; computer animation; cloth animation; constrained particle-based model; fast processing constraint method; fast self-collision detection; shear connection; stretch connection; tensile length; Acceleration; Animation; Bismuth; Educational institutions; Information science; Interference constraints; Iterative algorithms; Iterative methods; Object detection; Springs;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Media and its Application in Museum & Heritages, Second Workshop on
Conference_Location
Chongqing
Print_ISBN
0-7695-3065-6
Type
conf
DOI
10.1109/DMAMH.2007.21
Filename
4414542
Link To Document