Title :
Homura and Net-Homura: The creation and web-based deployment of cross-platform 3D games
Author :
Carter, Chris ; El Rhalibi, Abdennour ; Merabti, Madjid ; Price, Marc
Author_Institution :
Sch. of Comput. & Math. Sci., Liverpool John Moores Univ., Liverpool, UK
Abstract :
Digital distribution is becoming an increasingly important method within the games industry. The leading consoles each possess their own bespoke platform to digitally deploy games applications to their users via the Internet, whilst the Windows PC gaming market is catered for by systems such as Valve´s Steam platform. However, these digital content services are often machine-specific, proprietary, utilising custom Web frameworks and a rigid publication system. In this paper, we present Homura and NetHomura; two interconnected frameworks which facilitate the development and deployment of cross-platform, hardware-accelerated 3D games applications using standard Web browsers and Web technologies, using a combination of Java and PHP.
Keywords :
Internet; Java; computer games; online front-ends; remote consoles; Homura; Internet; Java; Net-Homura; PHP; Valve Steam platform; Web browsers; Web-based deployment; Windows PC gaming; consoles; cross-platform 3D games; digital content services; digital distribution; games industry; interconnected frameworks; Computer industry; Distributed computing; Internet; Java; Job production systems; Prototypes; Research and development; Search engines; Standards development; Toy industry; Applets; Deployment; Digital Distribution; Game Engine; Homura; Java; Java Plugin; Java Web Start; Net-Homura; Web Games; jME;
Conference_Titel :
Ultra Modern Telecommunications & Workshops, 2009. ICUMT '09. International Conference on
Conference_Location :
St. Petersburg
Print_ISBN :
978-1-4244-3942-3
Electronic_ISBN :
978-1-4244-3941-6
DOI :
10.1109/ICUMT.2009.5345337