DocumentCode :
2556592
Title :
Real-Time Visualization of Dynamic Terrain in Off-Road Driving Simulation System
Author :
Cai, Xingquan ; Li, Jinhong ; Su, Zhitong
Author_Institution :
North China Univ. of Technol., Beijing
fYear :
2007
fDate :
10-12 Dec. 2007
Firstpage :
200
Lastpage :
205
Abstract :
Dynamic terrain has become an increasingly important requirement for realistic ground-based simulation systems. In this paper, we give a view-dependent dynamic terrain visualization method using strip masks and implement our method in off-road driving simulation system. We partition our terrain into several blocks, and we pre-compute a set of strip masks of blocks. At run time, to render the terrain, we simply choose the mask of blocks that represent each part of the terrain to meet our desired visual fidelity. We simply remove the T-junction and cracks by rendering zero-area triangles along the render region boundaries. We also combine our algorithm with the physical model of ruts. We implement our method in off-road driving simulation system. The simulation system results prove our method is feasible and valid.
Keywords :
cracks; data visualisation; digital simulation; driver information systems; rendering (computer graphics); terrain mapping; T-junction removal; cracks removal; dynamic terrain visualization; off-road driving simulation system; realistic ground-based simulation systems; strip masks; zero-area triangles rendering; Bicycles; Deformable models; Large-scale systems; Real time systems; Soil; Strips; Tires; Vehicle dynamics; Vehicles; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Media and its Application in Museum & Heritages, Second Workshop on
Conference_Location :
Chongqing
Print_ISBN :
0-7695-3065-6
Type :
conf
DOI :
10.1109/DMAMH.2007.60
Filename :
4414553
Link To Document :
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