• DocumentCode
    2556592
  • Title

    Real-Time Visualization of Dynamic Terrain in Off-Road Driving Simulation System

  • Author

    Cai, Xingquan ; Li, Jinhong ; Su, Zhitong

  • Author_Institution
    North China Univ. of Technol., Beijing
  • fYear
    2007
  • fDate
    10-12 Dec. 2007
  • Firstpage
    200
  • Lastpage
    205
  • Abstract
    Dynamic terrain has become an increasingly important requirement for realistic ground-based simulation systems. In this paper, we give a view-dependent dynamic terrain visualization method using strip masks and implement our method in off-road driving simulation system. We partition our terrain into several blocks, and we pre-compute a set of strip masks of blocks. At run time, to render the terrain, we simply choose the mask of blocks that represent each part of the terrain to meet our desired visual fidelity. We simply remove the T-junction and cracks by rendering zero-area triangles along the render region boundaries. We also combine our algorithm with the physical model of ruts. We implement our method in off-road driving simulation system. The simulation system results prove our method is feasible and valid.
  • Keywords
    cracks; data visualisation; digital simulation; driver information systems; rendering (computer graphics); terrain mapping; T-junction removal; cracks removal; dynamic terrain visualization; off-road driving simulation system; realistic ground-based simulation systems; strip masks; zero-area triangles rendering; Bicycles; Deformable models; Large-scale systems; Real time systems; Soil; Strips; Tires; Vehicle dynamics; Vehicles; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Media and its Application in Museum & Heritages, Second Workshop on
  • Conference_Location
    Chongqing
  • Print_ISBN
    0-7695-3065-6
  • Type

    conf

  • DOI
    10.1109/DMAMH.2007.60
  • Filename
    4414553