DocumentCode
2556637
Title
A Realtime Rendering Framework of Large Dataset Environment Based on Precomputed HLOD
Author
Gao, Shuo ; Qi, Yue ; Shen, Xukun ; Hu, Yong
Author_Institution
Beihang Univ., Beijing
fYear
2007
fDate
10-12 Dec. 2007
Firstpage
212
Lastpage
217
Abstract
Realtime rendering of large dataset environment including a lot of huge dataset models can be challenging. Discrete LOD and continuous LOD are the traditional methods for preprocessing model data of large dataset environment. Division granularity of discrete LOD is coarse while continuous LOD is complex and time-consuming. A realtime rendering framework of large dataset environment based on precomputed HLOD is proposed in this paper. As different granularity and hierarchy is used to divide the model and environment, the details can be improved and the time will be shorter while rendering. A format of HLOD file is proposed as the time for HLOD preprocessing of models can be long, result of preprocessing is saved to make framework more reusable.
Keywords
rendering (computer graphics); solid modelling; continuous LOD; discrete LOD; division granularity; huge dataset models; large dataset environment; model data preprocessing; precomputed HLOD; realtime rendering; Costs; Large-scale systems; Layout; Mesh generation; Rendering (computer graphics); Tree data structures; Virtual reality; Visual effects;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Media and its Application in Museum & Heritages, Second Workshop on
Conference_Location
Chongqing
Print_ISBN
0-7695-3065-6
Type
conf
DOI
10.1109/DMAMH.2007.47
Filename
4414555
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