DocumentCode
2556995
Title
Make it Machinima! Incorporating gaming technologies into e-training application creation
Author
Zapart, Tim ; Li, Raymond Koon-Ying ; Blashki, Kathy
Author_Institution
Sch. of Multimedia Syst., Monash Univ., Melbourne, Vic., Australia
fYear
2004
fDate
28 June-1 July 2004
Firstpage
24
Lastpage
28
Abstract
Scenario-based training has been used successfully for the provision of training in military and law enforcement agencies. With recent advancements in multimedia technology, it is now possible to create realistic scenarios within virtual environments, which enable learning through experimentation. The virtual scenes supporting these training applications are often created using video media that are expensive to create and post-shooting video modifications is often difficult to implement. This paper explores an innovative way of applying electronic game creation technology to create cost-effective high quality 3D animated scenarios for e-training purposes. "Machinima", a process which emerged to assist the development of low budget animated film in the entertainment world, is employed in this research. Computational experience indicated that the proposed approach makes it possible for training instructors to be directly involved with the creation of a scenario and that it has proven to be ideal for developing training to handle hazardous or life threatening situations. "Post-production" modifications are now possible.
Keywords
computer animation; computer based training; computer games; multimedia computing; virtual reality; 3D animated scenario; Machinima; animated film; e-learning; e-training application creation; game engine; gaming technology; hazard handling training; learning through experimentation; multimedia technology; postproduction modification; scenario-based training; video media; virtual environment; Animation; Electronic learning; Employment; Game theory; Law enforcement; Layout; Multimedia systems; Paper technology; Vehicle safety; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Technology: Research and Education, 2004. ITRE 2004. 2nd International Conference on
Print_ISBN
0-7803-8625-6
Type
conf
DOI
10.1109/ITRE.2004.1393639
Filename
1393639
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