• DocumentCode
    2556995
  • Title

    Make it Machinima! Incorporating gaming technologies into e-training application creation

  • Author

    Zapart, Tim ; Li, Raymond Koon-Ying ; Blashki, Kathy

  • Author_Institution
    Sch. of Multimedia Syst., Monash Univ., Melbourne, Vic., Australia
  • fYear
    2004
  • fDate
    28 June-1 July 2004
  • Firstpage
    24
  • Lastpage
    28
  • Abstract
    Scenario-based training has been used successfully for the provision of training in military and law enforcement agencies. With recent advancements in multimedia technology, it is now possible to create realistic scenarios within virtual environments, which enable learning through experimentation. The virtual scenes supporting these training applications are often created using video media that are expensive to create and post-shooting video modifications is often difficult to implement. This paper explores an innovative way of applying electronic game creation technology to create cost-effective high quality 3D animated scenarios for e-training purposes. "Machinima", a process which emerged to assist the development of low budget animated film in the entertainment world, is employed in this research. Computational experience indicated that the proposed approach makes it possible for training instructors to be directly involved with the creation of a scenario and that it has proven to be ideal for developing training to handle hazardous or life threatening situations. "Post-production" modifications are now possible.
  • Keywords
    computer animation; computer based training; computer games; multimedia computing; virtual reality; 3D animated scenario; Machinima; animated film; e-learning; e-training application creation; game engine; gaming technology; hazard handling training; learning through experimentation; multimedia technology; postproduction modification; scenario-based training; video media; virtual environment; Animation; Electronic learning; Employment; Game theory; Law enforcement; Layout; Multimedia systems; Paper technology; Vehicle safety; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology: Research and Education, 2004. ITRE 2004. 2nd International Conference on
  • Print_ISBN
    0-7803-8625-6
  • Type

    conf

  • DOI
    10.1109/ITRE.2004.1393639
  • Filename
    1393639