DocumentCode :
2557977
Title :
Understanding the 3D virtual world market in China: A comparative case study of HiPiHi, Uworld and Novoking
Author :
Zhang, Xi ; Vogel, Douglas R. ; Chen, Zhenjiao
Author_Institution :
Inst. of Policy & Manage., Chinese Acad. of Sci., Beijing, China
fYear :
2010
fDate :
16-18 April 2010
Firstpage :
123
Lastpage :
126
Abstract :
The Chinese burgeoning Internet population will soon have an array of 3D virtual worlds in which to work and play. HiPiHi, Uworld and Novoking are considered as being the “Big3” local companies in this emerging market. Although some strategies of virtual worlds have been proven to be successful for attracting user acceptance in the western world, the effects of these strategies are questionable in the Chinese environment. For surviving in the Chinese environment, these three local companies have developed innovative strategies to attract Chinese users. Based on customer relationship management (CRM) and uses-and-gratifications (U&G) theories, this study compares the different strategies of these three virtual worlds, and explores which strategies can attract user acceptance in the Chinese environment.
Keywords :
Internet; customer relationship management; user interfaces; virtual reality; 3D virtual world market; China; HiPiHi; Internet; Novoking; Uworld; customer relationship management; user acceptance; uses-and-gratifications theory; Computational modeling; Computer simulation; Customer relationship management; Electronic mail; Environmental economics; Internet; Management information systems; Second Life; Social network services; Technology management; CRM; China; HiPiHi; Novoking; U&G theory; Uworld; Web 3.D;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Management and Engineering (ICIME), 2010 The 2nd IEEE International Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4244-5263-7
Electronic_ISBN :
978-1-4244-5265-1
Type :
conf
DOI :
10.1109/ICIME.2010.5478251
Filename :
5478251
Link To Document :
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