Title :
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments
Author :
Marino, Giuseppe ; Vercelli, Davide ; Tecchia, Franco ; Gasparello, Paolo Simone
Author_Institution :
PERCRO Lab., Pontedera
Abstract :
Complex Virtual Environments applications may require computational resources exceeding the capabilities of a single machine. Our system, called "XVR Network Renderer" , allows rendering load to be distributed throughout a cluster of machines operating concurrently. The proposed solution consists in a set of software modules structured as a single-master multiple-slaves architecture. XVR is a development environment that allows rapid development of Virtual Environments applications. The master software intercepts all the OpenGL API calls performed by any XVR application, without requiring any code to be added or modified. The graphical commands are then re-executed individually by the slave clients. Each slave is typically configured to manage only a subset of the whole virtual context. Our system exploits the tight integration with the underlying XVR scene-graph manager at its own advantage, providing additional features other than the mere visualization of a high resolution OpenGL context, such as head tracking, GLSL shaders, and the ability to insert (and intercept) "placemarkers" inside the broadcast OpenGL data stream. Finally, the system can be configured to work with a wide range of complex visualization setups, automatically handling stereoscopy, correct perspective correction, overlapping images and other common problems, without ever changing the code of the original application. In this work we describe the proposed architecture and we discuss the results of our performance analysis.
Keywords :
application program interfaces; client-server systems; concurrency control; data visualisation; rendering (computer graphics); resource allocation; virtual reality; OpenGL API call; XVR Network Renderer; XVR scene-graph manager; client-server system; concurrent system; data visualization; development environment; distributed rendering architecture; master software; performance analysis; single-master multiple-slaves architecture; virtual environment application; Application software; Broadcasting; Computer applications; Computer architecture; Data visualization; Magnetic heads; Performance analysis; Software performance; Streaming media; Virtual environment; Distributed applications; Rendering; Virtual Environments; XVR;
Conference_Titel :
Artificial Reality and Telexistence, 17th International Conference on
Conference_Location :
Esbjerg, Jylland
Print_ISBN :
0-7695-3056-7
DOI :
10.1109/ICAT.2007.58