DocumentCode :
2558240
Title :
Multi-Player Virtual Ping-Pong Game
Author :
Kim, Young-Bum ; Han, Seung-Hoon ; Kim, Sun-Jeong ; Kim, Eun-Ju ; Song, Chang-Geun
Author_Institution :
Hallylm Univ., Chuncheon
fYear :
2007
fDate :
28-30 Nov. 2007
Firstpage :
269
Lastpage :
273
Abstract :
In this paper we show how a motion capture system and feedback mechanism can be integrated into a virtual ping- pong game to create a multi-player platform. To trace the motion of each player, optical markers are attached to different places on each player´s paddle. For tactile feedback, we designed a controller for a DC (Direct Current) motor, which is also attached to the paddle. This controller communicates with the game server through wireless Bluetooth technology. When the game server detects a collision between the paddle and ball, the controller receives the message from the game server and then triggers one of the respective paddle´s DC motors to vibrate depending on the position of the impact on the paddle. During an exhibition many people positively responded to the game.
Keywords :
force feedback; haptic interfaces; feedback mechanism; game server; motion capture system; multiplayer virtual ping-pong game; optical markers; tactile feedback; wireless Bluetooth technology; Application software; Bluetooth; Cameras; DC motors; Digital control; Optical computing; Optical design; Optical feedback; Optical sensors; Wireless sensor networks;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Artificial Reality and Telexistence, 17th International Conference on
Conference_Location :
Esbjerg, Jylland
Print_ISBN :
0-7695-3056-7
Type :
conf
DOI :
10.1109/ICAT.2007.34
Filename :
4414644
Link To Document :
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