DocumentCode
2559621
Title
A Quantitative Evaluation Method of Handedness Using Haptic Virtual Reality Technology
Author
Yoshikawa, Tsuneo ; Koeda, Masanao ; Sugihashi, Munetaka
Author_Institution
Coll. of Inf. Sci. & Eng. Ritsumeikan Univ., Shiga
fYear
2007
fDate
26-29 Aug. 2007
Firstpage
298
Lastpage
303
Abstract
This paper proposes a method for evaluating quantitatively the degree of handedness of a person by using the haptic virtual reality technology. A definition is also given of a pair of quantitative indices for handedness and dexterity of a person from the data obtained by this method using the factor analysis. A haptic display system has been developed consisting of two PHANToM OMNI haptic devices, a graphics display, and a computer for virtual space calculation and control. To observe the skillfulness of two hands of a person, three virtual tasks have been developed: positioning task, force control task, and manipulation task. Ten male subjects aged from 22 to 23 years old have taken the test. The obtained performance data from these tasks have been analyzed using the factor analysis. Since the obtained factor scores for the right and left hands of each subject can be regarded as the skillfulness of the right and left hand, it is proposed to define the degree of handedness of the subject based on the difference of these factor scores. The proposed degree of handedness and the result of conventional LQ method did not contradict to each other. The calculated degrees of handedness, however, differ largely among the subjects. From this result, it is expected that the proposed method can be useful for detailed and quantitative evaluation of handedness.
Keywords
haptic interfaces; virtual reality; force control task; graphics display; handedness quantitative indices; haptic display system; haptic virtual reality technology; manipulation task; person dexterity; positioning task; quantitative evaluation method; Aging; Computer displays; Computer graphics; Control systems; Force control; Haptic interfaces; Imaging phantoms; Performance analysis; Testing; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Robot and Human interactive Communication, 2007. RO-MAN 2007. The 16th IEEE International Symposium on
Conference_Location
Jeju
Print_ISBN
978-1-4244-1634-9
Electronic_ISBN
978-1-4244-1635-6
Type
conf
DOI
10.1109/ROMAN.2007.4415098
Filename
4415098
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