DocumentCode
2560645
Title
Defining bandwidth constraints with cooperative games
Author
Salgueiro, Edilayne Meneses ; Cunha, Paulo R F ; Maciel, Paulo R M ; Monteiro, José A S ; Salgueiro, Ricardo J P B
Author_Institution
Centro de Inf., Univ. Fed. de Pernambuco (UFPE), Recife, Brazil
fYear
2009
fDate
12-14 Oct. 2009
Firstpage
1
Lastpage
8
Abstract
This paper proposes the use of cooperative game models to arbitrate bandwidth constraints in bandwidth constraint models. This work adopts cooperative games as a mathematical tool for arbitrating bandwidth constraints, considering differentiated service classes and network load information. Game solutions based on the Shapley Value are used to compose bandwidth constraints in two Bandwidth Constraint Models. Overload scenarios are explored in performance evaluation, and the new models are compared to the maximum allocation with reservation model. The results show that game-based allocations can not only achieve greater efficiency in bandwidth sharing but also provide bandwidth protection against QoS degradation and respect service differentiation for high, normal and low priority services.
Keywords
DiffServ networks; Internet; game theory; QoS degradation; Shapley Value; bandwidth constraint models; bandwidth sharing; cooperative game models; differentiated service classes; maximum allocation; network load information; reservation model; Bandwidth; Degradation; Game theory; Internet; Protection; Quality of service; Resource management; Technology management; Telecommunication traffic; Traffic control; Bandwidth constraints; Cooperative games; Resource management; Shapley Value;
fLanguage
English
Publisher
ieee
Conference_Titel
Ultra Modern Telecommunications & Workshops, 2009. ICUMT '09. International Conference on
Conference_Location
St. Petersburg
Print_ISBN
978-1-4244-3942-3
Electronic_ISBN
978-1-4244-3941-6
Type
conf
DOI
10.1109/ICUMT.2009.5345534
Filename
5345534
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