DocumentCode
2560986
Title
Study on Human-Computer Interaction platform for computer wargame
Author
Jihong, Liu ; Xiaodong, Xu ; Xinhe, Xu
Author_Institution
Coll. of Inf. Sci. & Eng., Northeastern Univ., Shenyang
fYear
2008
fDate
2-4 July 2008
Firstpage
2233
Lastpage
2238
Abstract
Based on human-computer interaction (HCI) and visualization technologies, we focused on the research of the human-computer interaction platform of the wargame. Starting with analyzing the handcraft wargame, we studied the key technologies in the representation modules for battlefield environment and situation of battlefield, and finally set up a HCI platform model of the wargame. Testing experiment indicated that our work presented in this paper provided a reasonable and open platform for computer wargame system. And also, this platform could be appended rule module and decision-making module conveniently to take a further step to form an integrated computer wargame system.
Keywords
computer games; data visualisation; decision making; human computer interaction; HCI; battlefield environment; computer wargame system; decision-making module; handcraft wargame; human-computer interaction; rule module; visualization technologies; Decision making; Earth; Educational institutions; Human computer interaction; Information science; Military computing; Rivers; Roads; System testing; Visualization; Human-Computer Interaction; Visualization; Wargame;
fLanguage
English
Publisher
ieee
Conference_Titel
Control and Decision Conference, 2008. CCDC 2008. Chinese
Conference_Location
Yantai, Shandong
Print_ISBN
978-1-4244-1733-9
Electronic_ISBN
978-1-4244-1734-6
Type
conf
DOI
10.1109/CCDC.2008.4597720
Filename
4597720
Link To Document