DocumentCode
2563046
Title
MindTactics: A Brain Computer Interface gaming platform
Author
Oum, Kenneth ; Ayaz, Hasan ; Shewokis, Patricia A. ; Diefenbach, Paul
Author_Institution
Digital Media Program, Drexel Univ., Philadelphia, PA, USA
fYear
2010
fDate
21-23 Dec. 2010
Firstpage
1
Lastpage
5
Abstract
During the last couple of decades, there has been an exponential improvement in neuroimaging technologies that allowed researchers noninvasive assessment of cognitive workload, short term memory, and spatial/navigational behaviors in humans. Through the use of new experimental paradigms and brain imaging devices, researchers have gained deeper insight into the neural correlates of emotion, cognition and motor control. Brain Computer Interface (BCI) systems utilize neuroimaging tools to detect brain activation evoked by a specific thinking process and convert it to a command. We have developed a game environment called “MindTactics” as a test platform for BCI devices to conceptualize experimental cognitive paradigms in ecologically valid environments as well as test BCI gameplay paradigms. Unlike traditional video games where the challenge to the user is the designed game mechanics, BCI based gameplay also involves mastering the use of the BCI device itself. The purpose of this project is to develop compelling BCI game design methods. MindTactics is capable of integrating data from multiple devices including the optical brain imaging based BCI developed at Drexel University, and it records behavioral log files for further analysis.
Keywords
brain-computer interfaces; computer games; BCI game design; MindTactics; brain activation; brain computer interface gaming platform; brain computer interface systems; brain imaging devices; cognition; cognitive paradigms; cognitive workload; emotion; experimental paradigms; exponential improvement; game environment; game mechanics; motor control; navigational behaviors; neuroimaging technologies; neuroimaging tools; noninvasive assessment; short term memory; spatial behaviors; video games; Brain; Brain computer interfaces; Games; Indexes; Optical imaging; Protocols; BCI; Brain Computer Interface; Brain Gaming; Game Research; Optical Brain Monitoring; fNIR;
fLanguage
English
Publisher
ieee
Conference_Titel
Games Innovations Conference (ICE-GIC), 2010 International IEEE Consumer Electronics Society's
Conference_Location
Hong Kong
Print_ISBN
978-1-4244-7178-2
Electronic_ISBN
978-1-4244-7179-9
Type
conf
DOI
10.1109/ICEGIC.2010.5716901
Filename
5716901
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