• DocumentCode
    2563046
  • Title

    MindTactics: A Brain Computer Interface gaming platform

  • Author

    Oum, Kenneth ; Ayaz, Hasan ; Shewokis, Patricia A. ; Diefenbach, Paul

  • Author_Institution
    Digital Media Program, Drexel Univ., Philadelphia, PA, USA
  • fYear
    2010
  • fDate
    21-23 Dec. 2010
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    During the last couple of decades, there has been an exponential improvement in neuroimaging technologies that allowed researchers noninvasive assessment of cognitive workload, short term memory, and spatial/navigational behaviors in humans. Through the use of new experimental paradigms and brain imaging devices, researchers have gained deeper insight into the neural correlates of emotion, cognition and motor control. Brain Computer Interface (BCI) systems utilize neuroimaging tools to detect brain activation evoked by a specific thinking process and convert it to a command. We have developed a game environment called “MindTactics” as a test platform for BCI devices to conceptualize experimental cognitive paradigms in ecologically valid environments as well as test BCI gameplay paradigms. Unlike traditional video games where the challenge to the user is the designed game mechanics, BCI based gameplay also involves mastering the use of the BCI device itself. The purpose of this project is to develop compelling BCI game design methods. MindTactics is capable of integrating data from multiple devices including the optical brain imaging based BCI developed at Drexel University, and it records behavioral log files for further analysis.
  • Keywords
    brain-computer interfaces; computer games; BCI game design; MindTactics; brain activation; brain computer interface gaming platform; brain computer interface systems; brain imaging devices; cognition; cognitive paradigms; cognitive workload; emotion; experimental paradigms; exponential improvement; game environment; game mechanics; motor control; navigational behaviors; neuroimaging technologies; neuroimaging tools; noninvasive assessment; short term memory; spatial behaviors; video games; Brain; Brain computer interfaces; Games; Indexes; Optical imaging; Protocols; BCI; Brain Computer Interface; Brain Gaming; Game Research; Optical Brain Monitoring; fNIR;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games Innovations Conference (ICE-GIC), 2010 International IEEE Consumer Electronics Society's
  • Conference_Location
    Hong Kong
  • Print_ISBN
    978-1-4244-7178-2
  • Electronic_ISBN
    978-1-4244-7179-9
  • Type

    conf

  • DOI
    10.1109/ICEGIC.2010.5716901
  • Filename
    5716901