DocumentCode
2565078
Title
Game-Based Analysis of Multi-Party Non-Repudiation Protocols
Author
Xueming, Wang ; Xiang, Li
fYear
2007
fDate
15-19 Dec. 2007
Firstpage
642
Lastpage
646
Abstract
Fairness and non-repudiation turn out to be increasingly important security services with the fast growth of electronic commerce on the Internet. We have made some game based analysis of multi-party non-repudiation protocols recently. We use alternating transition systems, a game based model, to model protocols and alternating temporal logic, a game based logic, to express requirements that the protocols must ensure. Fairness and non-repudiation of the MK multi-party non-repudiation protocol are automated analyzed by using Mocha, a model-checker that supports the alternating transition systems and the alternating temporal logic. Finally we have made some improvement of the protocol which enable it to have fairness and non-repudiation.
Keywords
Command languages; Computational intelligence; Computer science; Computer security; Electronic commerce; Games; Logic; Protocols; Topology; Web and internet services;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Security, 2007 International Conference on
Conference_Location
Harbin
Print_ISBN
0-7695-3072-9
Electronic_ISBN
978-0-7695-3072-7
Type
conf
DOI
10.1109/CIS.2007.135
Filename
4415423
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