DocumentCode
2565760
Title
A Game Theoretic Method for Decision and Analysis of the Optimal Active Defense Strategy
Author
Jiang, Wei ; Zhang, Hong-Li ; Tian, Zhi-hong ; Song, Xin-fang
fYear
2007
fDate
15-19 Dec. 2007
Firstpage
819
Lastpage
823
Abstract
This paper presents a game-theoretic method for analyzing the active defense of computer networks. We regard the interactions between an attacker and the defender as a two-player, non-cooperative, zero-sum, finite game and formulate an attack-defense game (ADG) model for the game. An optimal active defense strategy decision (OADSD) algorithm is developed using the ADG and cost-sensitive model. Optimal defense strategies with minimizing costs are used to defend the attack and harden the network in advance. Finally, experiments show that our ADG model and the OADSD algorithm are effective in reducing the overall cost of defense systems and defend attacks that may occur in the future.
Keywords
Computational intelligence; Computer architecture; Computer networks; Computer security; Cost function; Game theory; Information analysis; Information security; Intrusion detection; Protection;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Security, 2007 International Conference on
Conference_Location
Harbin, China
Print_ISBN
0-7695-3072-9
Electronic_ISBN
978-0-7695-3072-7
Type
conf
DOI
10.1109/CIS.2007.31
Filename
4415460
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