• DocumentCode
    2565760
  • Title

    A Game Theoretic Method for Decision and Analysis of the Optimal Active Defense Strategy

  • Author

    Jiang, Wei ; Zhang, Hong-Li ; Tian, Zhi-hong ; Song, Xin-fang

  • fYear
    2007
  • fDate
    15-19 Dec. 2007
  • Firstpage
    819
  • Lastpage
    823
  • Abstract
    This paper presents a game-theoretic method for analyzing the active defense of computer networks. We regard the interactions between an attacker and the defender as a two-player, non-cooperative, zero-sum, finite game and formulate an attack-defense game (ADG) model for the game. An optimal active defense strategy decision (OADSD) algorithm is developed using the ADG and cost-sensitive model. Optimal defense strategies with minimizing costs are used to defend the attack and harden the network in advance. Finally, experiments show that our ADG model and the OADSD algorithm are effective in reducing the overall cost of defense systems and defend attacks that may occur in the future.
  • Keywords
    Computational intelligence; Computer architecture; Computer networks; Computer security; Cost function; Game theory; Information analysis; Information security; Intrusion detection; Protection;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Security, 2007 International Conference on
  • Conference_Location
    Harbin, China
  • Print_ISBN
    0-7695-3072-9
  • Electronic_ISBN
    978-0-7695-3072-7
  • Type

    conf

  • DOI
    10.1109/CIS.2007.31
  • Filename
    4415460