DocumentCode :
256595
Title :
Efficient accelerated ray tracing of point-based objects
Author :
Beddiaf, Ali ; Babahenini, Med Chaouki
Author_Institution :
Dept. of Comput. Sci., Univ. Hadj Lakhdar of Batna, Batna, Algeria
fYear :
2014
fDate :
14-16 April 2014
Firstpage :
15
Lastpage :
19
Abstract :
In this paper, we present a ray tracing technique that uses a set of accelerations in behalf of rendering point-based scenes efficiently. Our model has been accelerated by geometrically optimized intersection computations in addition to the use of bounding volumes and spatial subdivision. The main goal is to get the highest possible frame rate and this by reducing the intersections computation time.
Keywords :
computational geometry; ray tracing; rendering (computer graphics); bounding volumes; geometrically optimized intersection computations; point-based objects; ray tracing technique; rendering point-based scene; spatial subdivision; Acceleration; Computational modeling; Lighting; Optimization; Ray tracing; Rendering (computer graphics); Three-dimensional displays; Point cloud; bounding volumes; efficient rendering; ray tracing; spatial subdivision;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Computing and Systems (ICMCS), 2014 International Conference on
Conference_Location :
Marrakech
Print_ISBN :
978-1-4799-3823-0
Type :
conf
DOI :
10.1109/ICMCS.2014.6911404
Filename :
6911404
Link To Document :
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