DocumentCode
2569691
Title
Constrained texture synthesis by scalable sub-patch algorithm
Author
Wang, Jhing-Fa ; Hsu, Han-Jen ; Wang, Hong-Ming
Author_Institution
Dept. of Electr. Eng., Nat. Cheng Kung Univ., Tainan
Volume
1
fYear
2004
fDate
30-30 June 2004
Firstpage
635
Abstract
In this paper, we propose a novel scalable sub-patch algorithm for texture synthesis. Texture synthesis is an important research topic in computer graphics and image processing. We present an efficient algorithm which can paste a patch each time without boundary processing technique. In particular, the proposed sub-patch algorithm can be used in constrained texture synthesis to fill the large lost region. On the other hand, the searching neighborhood pixels can be changed due to different patch size in image reconstruction. The comparison of previous algorithms is also provided in this paper. We present a first algorithm used in constrained texture synthesis by regular synthesizing order
Keywords
image reconstruction; image texture; rendering (computer graphics); visual perception; boundary processing technique; computer graphics; constrained texture synthesis; image processing; image reconstruction; lost region filling; patch pasting algorithm; patch size; scalable sub-patch algorithm; searching neighborhood pixels; synthesizing order; vision perception; Algorithm design and analysis; Classification algorithms; Computer graphics; Electronic mail; Image processing; Image reconstruction; Integrated circuit synthesis; Multimedia communication; Pixel; Shape measurement;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2004. ICME '04. 2004 IEEE International Conference on
Conference_Location
Taipei
Print_ISBN
0-7803-8603-5
Type
conf
DOI
10.1109/ICME.2004.1394272
Filename
1394272
Link To Document