• DocumentCode
    2571358
  • Title

    Ginga Game: A Framework for Game Development for the Interactive Digital Television

  • Author

    Barboza, Diego Cordeiro ; Clua, Esteban Walter Gonzales

  • Author_Institution
    Media Lab., Univ. Fed. Fluminense, Niteroi, Brazil
  • fYear
    2009
  • fDate
    8-10 Oct. 2009
  • Firstpage
    162
  • Lastpage
    167
  • Abstract
    With the implantation of Brazilian´s Digital Television System, a new software development platform has been created. Applications for the Digital TV are an important part of this new system, which aims, in addition to higher image and sound quality, the creation of an interactivity channel for the viewer. Among all possible applications for this new environment are the digital games, which every year attract a growing audience worldwide. However, game development isn´t a simple task, and doing so in a limited platform such as digital receivers could be a complicated process. So, this paper presents a framework for game development for the Digital TV, which allows the developer to focus on content creation only, without concerns about technical issues or common tasks related to game development.
  • Keywords
    computer games; digital television; interactive systems; software engineering; Brazilian digital television system; Ginga game; game development; interactive digital television; software development platform; Application software; Computer languages; Computer science; Digital TV; HDTV; Hardware; Microcomputers; Middleware; Programming profession; TV broadcasting; digital tv; frameworks; games; ginga;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2009 VIII Brazilian Symposium on
  • Conference_Location
    Rio de Janeiro
  • Print_ISBN
    978-1-4244-6010-6
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2009.26
  • Filename
    5479098