• DocumentCode
    2571528
  • Title

    Design and Implementation of a Flexible Hand Gesture Command Interface for Games Based on Computer Vision

  • Author

    Bernardes, Joao ; Nakamura, Ricardo ; Tori, Romero

  • Author_Institution
    Escola Politec., Univ. de Sao Paulo, São Paulo, Brazil
  • fYear
    2009
  • fDate
    8-10 Oct. 2009
  • Firstpage
    64
  • Lastpage
    73
  • Abstract
    This paper describes a command interface for games based on hand gestures defined by postures, movement and location. The large variety of gestures thus possible increases usability by allowing a better match between gesture and action. The system uses computer vision requiring no sensors or markers on the user or background. The analysis of requirements for games, the architecture and implementation are discussed, as well as the results of several tests to evaluate how well each requirement is met.
  • Keywords
    computer games; computer vision; gesture recognition; human computer interaction; computer vision; electronic games; flexible hand gesture command interface; Arm; Augmented reality; Computer vision; Games; Hidden Markov models; Motion detection; Prototypes; Speech; System testing; User interfaces; computer vision; electronic games; gesture recognition; human-computer interaction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2009 VIII Brazilian Symposium on
  • Conference_Location
    Rio de Janeiro
  • Print_ISBN
    978-1-4244-6010-6
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2009.16
  • Filename
    5479108