Title :
Do adults want to learn by playing digital games?
Author :
Al Jilani, Y. ; Kadobayashi, R. ; Jozen, T.
Author_Institution :
Dept. of Digital Games, Osaka Electro-Commun. Univ., Neyagawa, Japan
Abstract :
Educational games mostly target children, often neglecting adults. To find out if adults are interested in educational games, we created and displayed one in an exhibition and used it to collect and study the audience´s feedback and reactions toward such games. At the end of the experiment we found out that adult´s interest in educational games changes depending on their age, and that they the will and desire to play such games if provided.
Keywords :
computer aided instruction; human factors; serious games (computing); audience feedback; audience reaction; digital games; educational games; Aging; Control systems; Educational institutions; Games; Monitoring; Senior citizens;
Conference_Titel :
Consumer Electronics (GCCE), 2014 IEEE 3rd Global Conference on
Conference_Location :
Tokyo
DOI :
10.1109/GCCE.2014.7031336