Title :
The improvement of Q-learning applied to imperfect information game
Author :
Lin, Jing ; Wang, Xuan ; Han, Lijiao ; Zhang, Jiajia ; Xu, Xinxin
Author_Institution :
Intell. Comput. Res. Center, HIT Shenzhen, Shenzhen, China
Abstract :
There exist problems of slow convergence and local optimum in standard Q-learning algorithm. Truncated TD estimate returns efficiency and simulated annealing algorithm increase the chance of exploration. To accelerate the algorithm convergence speed and to avoid results in local optimum, this paper combines Q-learning algorithm, truncated TD estimation and simulated annealing algorithm. We apply improved Q-learning algorithm using into the imperfect information game (SiGuo military chess game), and realize a self-learning of imperfect information game system. Experimental outcomes show that this system can dynamically adjust each weight which describes game state according to the results. Further, it speeds up the process of learning, effectively simulates human intelligence and makes reasonable step, and significantly improves system performance.
Keywords :
estimation theory; game theory; learning (artificial intelligence); simulated annealing; Q-learning algorithm; SiGuo military chess game; algorithm convergence speed; human intelligence; imperfect information game; self-learning; simulated annealing algorithm; truncated TD estimate returns efficiency; Acceleration; Computational modeling; Conference management; Convergence; Cybernetics; Humans; Military computing; Simulated annealing; Technology management; USA Councils; Q-learning; imperfect information game; simulated annealing; truncated TD;
Conference_Titel :
Systems, Man and Cybernetics, 2009. SMC 2009. IEEE International Conference on
Conference_Location :
San Antonio, TX
Print_ISBN :
978-1-4244-2793-2
Electronic_ISBN :
1062-922X
DOI :
10.1109/ICSMC.2009.5346316