DocumentCode :
2587062
Title :
Shading and shadowing of architecture in mixed reality
Author :
Kakuta, Tetsuya ; Oishi, Takeshi ; Ikeuchi, Katsushi
Author_Institution :
Graduate Sch. of Interdisciplinary Inf. Studies, Tokyo Univ., Japan
fYear :
2005
fDate :
5-8 Oct. 2005
Firstpage :
200
Lastpage :
201
Abstract :
We propose a simple method to express shading and shadowing of virtual objects in mixed reality especially appropriate for static architecture models in outdoor scenes. We create the shadows of the virtual objects in a fast and efficient way using a set of pre-rendered basis images and shadowing planes. The proposed method is limited in interactivity but can operate in near real-time.
Keywords :
rendering (computer graphics); solid modelling; virtual reality; architecture shading; mixed reality; outdoor scene; pre-rendered basis image; shadowing plane; static architecture model; virtual object; Assembly; Geometry; Image generation; Jacobian matrices; Layout; Light sources; Lighting; Rendering (computer graphics); Shadow mapping; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality, 2005. Proceedings. Fourth IEEE and ACM International Symposium on
Print_ISBN :
0-7695-2459-1
Type :
conf
DOI :
10.1109/ISMAR.2005.51
Filename :
1544693
Link To Document :
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