DocumentCode
2587062
Title
Shading and shadowing of architecture in mixed reality
Author
Kakuta, Tetsuya ; Oishi, Takeshi ; Ikeuchi, Katsushi
Author_Institution
Graduate Sch. of Interdisciplinary Inf. Studies, Tokyo Univ., Japan
fYear
2005
fDate
5-8 Oct. 2005
Firstpage
200
Lastpage
201
Abstract
We propose a simple method to express shading and shadowing of virtual objects in mixed reality especially appropriate for static architecture models in outdoor scenes. We create the shadows of the virtual objects in a fast and efficient way using a set of pre-rendered basis images and shadowing planes. The proposed method is limited in interactivity but can operate in near real-time.
Keywords
rendering (computer graphics); solid modelling; virtual reality; architecture shading; mixed reality; outdoor scene; pre-rendered basis image; shadowing plane; static architecture model; virtual object; Assembly; Geometry; Image generation; Jacobian matrices; Layout; Light sources; Lighting; Rendering (computer graphics); Shadow mapping; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality, 2005. Proceedings. Fourth IEEE and ACM International Symposium on
Print_ISBN
0-7695-2459-1
Type
conf
DOI
10.1109/ISMAR.2005.51
Filename
1544693
Link To Document