DocumentCode :
2587133
Title :
Real-time rendering of realistic trees in mixed reality
Author :
Candussi, Alberto ; Höllerer, Tobias ; Candussi, Nicola
Author_Institution :
California Univ., Santa Barbara, CA, USA
fYear :
2005
fDate :
5-8 Oct. 2005
Firstpage :
204
Lastpage :
205
Abstract :
Mixed reality applications put very high demands on both the visual realism and the rendering times of computer graphics elements that are to be perceived as part of the physical scene. This paper presents novel techniques to render photorealistic trees in real-time mixed reality. Animation of the tree branches leads to a realistic effect of the tree swaying in the wind. To enhance the effect of blending the tree into a video texture, we present three levels of real-time filtering of the tree and its shadow, which has a great impact on the perceived realism.
Keywords :
computer animation; image texture; realistic images; rendering (computer graphics); virtual reality; computer graphics; mixed reality; photorealistic tree animation; real-time filtering; real-time rendering; realistic tree; tree blending; video texture; visual realism; Animation; Application software; Augmented reality; Computer graphics; Filtering; Layout; Rendering (computer graphics); Shadow mapping; Tree graphs; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality, 2005. Proceedings. Fourth IEEE and ACM International Symposium on
Print_ISBN :
0-7695-2459-1
Type :
conf
DOI :
10.1109/ISMAR.2005.49
Filename :
1544695
Link To Document :
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