DocumentCode
2587133
Title
Real-time rendering of realistic trees in mixed reality
Author
Candussi, Alberto ; Höllerer, Tobias ; Candussi, Nicola
Author_Institution
California Univ., Santa Barbara, CA, USA
fYear
2005
fDate
5-8 Oct. 2005
Firstpage
204
Lastpage
205
Abstract
Mixed reality applications put very high demands on both the visual realism and the rendering times of computer graphics elements that are to be perceived as part of the physical scene. This paper presents novel techniques to render photorealistic trees in real-time mixed reality. Animation of the tree branches leads to a realistic effect of the tree swaying in the wind. To enhance the effect of blending the tree into a video texture, we present three levels of real-time filtering of the tree and its shadow, which has a great impact on the perceived realism.
Keywords
computer animation; image texture; realistic images; rendering (computer graphics); virtual reality; computer graphics; mixed reality; photorealistic tree animation; real-time filtering; real-time rendering; realistic tree; tree blending; video texture; visual realism; Animation; Application software; Augmented reality; Computer graphics; Filtering; Layout; Rendering (computer graphics); Shadow mapping; Tree graphs; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality, 2005. Proceedings. Fourth IEEE and ACM International Symposium on
Print_ISBN
0-7695-2459-1
Type
conf
DOI
10.1109/ISMAR.2005.49
Filename
1544695
Link To Document