DocumentCode :
2588569
Title :
Lessons Learned from Designing a Programming System to Support Middle School Girls Creating Animated Stories
Author :
Kelleher, Caitlin ; Pausch, Randy
Author_Institution :
Sch. of Comput. Sci., Carnegie Mellon Univ., Pittsburgh, PA
fYear :
2006
fDate :
4-8 Sept. 2006
Firstpage :
165
Lastpage :
172
Abstract :
Traditional approaches to teaching computer science are often unsuccessful in attracting girls into the discipline. Our hypothesis is that presenting computer programming as a means to the end of storytelling will help motivate girls to learn to program, a traditional gateway to computer science. In this paper, we present a case study in designing a version of the Alice programming system to support storytelling. We present lessons we learned about what supports are necessary to enable girls to program animated movies and describe the kinds of programming tasks that arise in girls´ stories
Keywords :
computer aided instruction; computer science education; programming; programming environments; teaching; Alice; animated stories; computer programming; computer science teaching; programming system; storytelling; Animation; Computer science; Education; Educational institutions; Feedback; Motion pictures; Programming; Software testing; Sprites (computer); System testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visual Languages and Human-Centric Computing, 2006. VL/HCC 2006. IEEE Symposium on
Conference_Location :
Brighton
Print_ISBN :
0-7695-2586-5
Type :
conf
DOI :
10.1109/VLHCC.2006.30
Filename :
1698780
Link To Document :
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