• DocumentCode
    2588569
  • Title

    Lessons Learned from Designing a Programming System to Support Middle School Girls Creating Animated Stories

  • Author

    Kelleher, Caitlin ; Pausch, Randy

  • Author_Institution
    Sch. of Comput. Sci., Carnegie Mellon Univ., Pittsburgh, PA
  • fYear
    2006
  • fDate
    4-8 Sept. 2006
  • Firstpage
    165
  • Lastpage
    172
  • Abstract
    Traditional approaches to teaching computer science are often unsuccessful in attracting girls into the discipline. Our hypothesis is that presenting computer programming as a means to the end of storytelling will help motivate girls to learn to program, a traditional gateway to computer science. In this paper, we present a case study in designing a version of the Alice programming system to support storytelling. We present lessons we learned about what supports are necessary to enable girls to program animated movies and describe the kinds of programming tasks that arise in girls´ stories
  • Keywords
    computer aided instruction; computer science education; programming; programming environments; teaching; Alice; animated stories; computer programming; computer science teaching; programming system; storytelling; Animation; Computer science; Education; Educational institutions; Feedback; Motion pictures; Programming; Software testing; Sprites (computer); System testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Languages and Human-Centric Computing, 2006. VL/HCC 2006. IEEE Symposium on
  • Conference_Location
    Brighton
  • Print_ISBN
    0-7695-2586-5
  • Type

    conf

  • DOI
    10.1109/VLHCC.2006.30
  • Filename
    1698780