DocumentCode
2588569
Title
Lessons Learned from Designing a Programming System to Support Middle School Girls Creating Animated Stories
Author
Kelleher, Caitlin ; Pausch, Randy
Author_Institution
Sch. of Comput. Sci., Carnegie Mellon Univ., Pittsburgh, PA
fYear
2006
fDate
4-8 Sept. 2006
Firstpage
165
Lastpage
172
Abstract
Traditional approaches to teaching computer science are often unsuccessful in attracting girls into the discipline. Our hypothesis is that presenting computer programming as a means to the end of storytelling will help motivate girls to learn to program, a traditional gateway to computer science. In this paper, we present a case study in designing a version of the Alice programming system to support storytelling. We present lessons we learned about what supports are necessary to enable girls to program animated movies and describe the kinds of programming tasks that arise in girls´ stories
Keywords
computer aided instruction; computer science education; programming; programming environments; teaching; Alice; animated stories; computer programming; computer science teaching; programming system; storytelling; Animation; Computer science; Education; Educational institutions; Feedback; Motion pictures; Programming; Software testing; Sprites (computer); System testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages and Human-Centric Computing, 2006. VL/HCC 2006. IEEE Symposium on
Conference_Location
Brighton
Print_ISBN
0-7695-2586-5
Type
conf
DOI
10.1109/VLHCC.2006.30
Filename
1698780
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