DocumentCode :
2591584
Title :
Entropy Measurement within Graphical Scenes
Author :
Cant, R.J. ; Langensiepen, C.S.
Author_Institution :
Sch. of Sci. & Technol., Nottingham Trent Univ., Nottingham, UK
fYear :
2010
fDate :
24-26 March 2010
Firstpage :
474
Lastpage :
481
Abstract :
This paper proposes a method by which virtual scenes may be quantified in terms of their level of disorder. We have derived an entropy measure that is based on the physical and semantic nearness and relative orientations of the objects in the scene. Entropy measurement allows the detection and classification of player activity in games with realistic physics and large object counts. It also permits the performance of automated placement algorithms to be measured and optimised. Measurement is sufficiently quick to be able to occur during a game, enabling it to be used to aid the game to react to user behaviour in real time.
Keywords :
computer games; computer graphics; virtual reality; automated placement algorithms; entropy measurement; graphical scenes; semantic nearness; Computational modeling; Computer simulation; Entropy; Layout; 3-D graphics; Entropy; realism;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Modelling and Simulation (UKSim), 2010 12th International Conference on
Conference_Location :
Cambridge
Print_ISBN :
978-1-4244-6614-6
Type :
conf
DOI :
10.1109/UKSIM.2010.93
Filename :
5480459
Link To Document :
بازگشت