DocumentCode
2592644
Title
Efficient polygonal intersection determination with applications to robotics and vision
Author
Smith, Christopher E. ; Schaub, Hanspeter
Author_Institution
Dept. of Electr. & Comput. Eng., New Mexico Univ., Albuquerque, NM, USA
fYear
2005
fDate
2-6 Aug. 2005
Firstpage
3890
Lastpage
3895
Abstract
Several robotic and computer vision applications depend upon the efficient determination of polygonal self- and mutual-intersection checking. The commonly used algorithms for intersection checking rely upon static geometric primitives, such as lines and vertices. When these geometric primitives are dynamic, that is moving or changing shape, these algorithms become inefficient due to repeated actions that do not utilize topological features of the primitives. In this paper we present a novel algorithm for line segment intersection checking that builds a query structure and then updates the structure using previously computed topological data. We exploit the fact that the amount of model deformation is limited during any single iteration, yielding a relatively small bookkeeping cost to maintain the query structure. The result is an algorithm whose asymptotic runtime complexity in the expected case is better than competing methods. We then suggest an extension of this work into higher dimensions (polytope intersection for 3D and higher).
Keywords
computational geometry; robot vision; computer vision; line segment intersection checking; model deformation; polygonal intersection determination; polygonal mutual-intersection checking; polygonal self-intersection checking; query structure; robot vision; Robot vision systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 2005. (IROS 2005). 2005 IEEE/RSJ International Conference on
Print_ISBN
0-7803-8912-3
Type
conf
DOI
10.1109/IROS.2005.1544992
Filename
1544992
Link To Document