DocumentCode
2596484
Title
An effective 3D blind watermarking algorithm based on local roughness meaurement
Author
Qiang, Chen ; Yan, Tang ; Zhubing, Lu
Author_Institution
Coll. of Comput. & Inf. Sci., Southwest Univ., Chongqing, China
fYear
2009
fDate
18-20 Oct. 2009
Firstpage
117
Lastpage
121
Abstract
For ensuring robustness and minimizing the distortion of a 3D mesh model, an effective 3D blind watermarking algorithm is proposed. The roughness of a 3D mesh model is iteratively computed by some constraints at first. The constraints consist of a mesh curvature measurement and the angle between adjacent surfaces designed to embed the watermark with the minimal visual quality degradation. The experiment results proved the efficiency of the proposed method.
Keywords
computational geometry; curve fitting; data encapsulation; distortion; iterative methods; mesh generation; solid modelling; watermarking; 3D blind watermarking algorithm; 3D mesh model; Euclidean distance; adjacent surface angle measurement; distortion minimization; iterative computation; local roughness measurement; mesh curvature measurement; minimal visual quality degradation; watermark embedding; Distortion measurement; Educational institutions; Information science; Iterative algorithms; Laplace equations; Robustness; Rough surfaces; Signal processing algorithms; Surface roughness; Watermarking; 3D Blind watermarking; local roughness; mesh area;
fLanguage
English
Publisher
ieee
Conference_Titel
Broadband Network & Multimedia Technology, 2009. IC-BNMT '09. 2nd IEEE International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4244-4590-5
Electronic_ISBN
978-1-4244-4591-2
Type
conf
DOI
10.1109/ICBNMT.2009.5347878
Filename
5347878
Link To Document