• DocumentCode
    2598245
  • Title

    Virtual Reality Meets Scrum: How a Senior Team Moved from Management to Leadership

  • Author

    Friis, Dina ; Ostergaard, Jens ; Sutherland, Jeff

  • Author_Institution
    Univ. of Copenhagen, Copenhagen, Denmark
  • fYear
    2011
  • fDate
    4-7 Jan. 2011
  • Firstpage
    1
  • Lastpage
    7
  • Abstract
    The role of managers in a Scrum organization is a topic of high interest with almost no research. Changes in management roles and behaviors were evaluated in a rapidly growing, social entertainment and gaming company in Finland. Sulake introduced Scrum in 2006 and within 6 months institutionalized Scrum across the organization. The company was surveyed in 2009 and responses from 19 managers and 36 non-managers were carefully studied. The biggest challenges of Scrum for managers were keeping up with the team and learning to "let go" and stop micro-managing the teams. Managers report Scrum increases productivity (73%), increases quality (58%), and makes it easier to change direction (84%). The role of the manager changes from telling people what to do into communicating goals and visions (a key insight of Takeuchi and Nonaka). Increased responsibility of the team affects hiring practices of managers in a Scrum company.
  • Keywords
    organisational aspects; software development management; software prototyping; virtual reality; Scrum organization; senior team leadership; senior team management; virtual reality; Companies; Conferences; Productivity; Programming; Software; Synchronization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Sciences (HICSS), 2011 44th Hawaii International Conference on
  • Conference_Location
    Kauai, HI
  • ISSN
    1530-1605
  • Print_ISBN
    978-1-4244-9618-1
  • Type

    conf

  • DOI
    10.1109/HICSS.2011.483
  • Filename
    5718995