DocumentCode :
2601432
Title :
Geometric and photometric registration for real-time augmented reality
Author :
Kanbara, Masayuki ; Yokoya, Naokazu
Author_Institution :
Graduate Sch. of Inf. Sci., Nara Inst. of Sci. & Technol., Japan
fYear :
2002
fDate :
2002
Firstpage :
279
Lastpage :
280
Abstract :
This paper proposes an augmented reality system with correct representation of shading and shadow. To realize a seamless augmented reality system, we need to resolve certain problems. The geometric and photometric registration problems are particularly important. These problems require the position of light sources and user´s viewpoint. The proposed system resolves these problems using a 3D marker which combines a 2D square marker and a mirror ball. The 2D marker and the ball are used to estimate the relationship between the real and virtual worlds and the positions of light sources in the real world, respectively.
Keywords :
augmented reality; computational geometry; image registration; light sources; photometry; real-time systems; 2D square marker; 3D marker; geometric registration; light source position; mirror ball; photometric registration; real-time augmented reality; real/virtual world relationship; shading; shadow; user viewpoint; Augmented reality; Cameras; Information science; Layout; Light sources; Lighting; Mirrors; Photometry; Rendering (computer graphics); Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality, 2002. ISMAR 2002. Proceedings. International Symposium on
Print_ISBN :
0-7695-1781-1
Type :
conf
DOI :
10.1109/ISMAR.2002.1115112
Filename :
1115112
Link To Document :
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