• DocumentCode
    2601507
  • Title

    Head-tracking virtual 3-D display for mobile devices

  • Author

    López, Miguel Bordallo ; Hannuksela, Jari ; Silvén, Olli ; Fan, Lixin

  • Author_Institution
    Univ. of Oulu, Oulu, Finland
  • fYear
    2012
  • fDate
    16-21 June 2012
  • Firstpage
    27
  • Lastpage
    34
  • Abstract
    Computer vision enables camera data to be utilized in user interfaces to analyze the 3-D context and automatically detect the user intentions. Using cameras as an input modality provides single-handed operations in which the users´ actions are recognized without interactions with the screen or keypad. In this context, we have constructed a real-time mobile application prototype where the user´s position and gaze is determined in real time, a technique that enables the display of true three-dimensional objects even on a typical 2-D LCD screen. We have defined a series of interaction methods where the user´s motion and camera input realistically control the viewpoint on a 3-D scene. The head movement and gaze can be used to interact with hidden objects in a natural manner just by looking at them. We provide a description of the embedded implementation at a system-level where we highlight the application development challenges and trade-offs that need to be dealt with battery powered mobile devices. The implementation includes a parallel pipeline that reduces the latencies of the application.
  • Keywords
    computer vision; mobile computing; object recognition; object tracking; parallel processing; pipeline processing; screens (display); user interfaces; virtual reality; 2D LCD screen; 3D context analysis; battery powered mobile devices; camera input; computer vision; gaze; head movement; head-tracking virtual 3D display; interaction methods; parallel pipeline; real-time mobile application prototype; three-dimensional objects; user action recognition; user intention detection; user interfaces; user motion; Cameras; Feature extraction; Head; Lenses; Mobile communication; Mobile handsets; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition Workshops (CVPRW), 2012 IEEE Computer Society Conference on
  • Conference_Location
    Providence, RI
  • ISSN
    2160-7508
  • Print_ISBN
    978-1-4673-1611-8
  • Electronic_ISBN
    2160-7508
  • Type

    conf

  • DOI
    10.1109/CVPRW.2012.6238891
  • Filename
    6238891